Max Diamond

Gameplay Programmer (Unity/C#)

Max Diamond Gameplay Programmer (Unity/C#)Max Diamond Gameplay Programmer (Unity/C#)Max Diamond Gameplay Programmer (Unity/C#)

Max Diamond

Gameplay Programmer (Unity/C#)

Max Diamond Gameplay Programmer (Unity/C#)Max Diamond Gameplay Programmer (Unity/C#)Max Diamond Gameplay Programmer (Unity/C#)
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Somnia

    What I did:

     Somnia is a thrilling rogue-like adventure set in the dream world, where you must battle relentless nightmares to protect the dream realm from falling into chaos. With ever-changing environments, unique abilities, and intense combat, every run is a daring journey through the subconscious! 


    I created a seeded BSA map generator for this project as well as the combat system.  This included the enemy AI scripts, their movements, and interactions.  A lot of this project taught me time management and successful programming skills.

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